<a href="http://www.game-advertising-online.com/" target=_blank>Game Advertising Online</a><br> banner requires iframes
S.U.N - System - Guild System

Views:

What is a guild?

  • A group of SUN players formed for their own benefits
  • Guilds, which consist of relatively small communities, strengthen communications among members and are able to claim such rights as ownership of a castle (>> castle siege)
Seven basic elements of & Conditions for forming a guild
Guild Level Name Members Prerequisites
1 LEGION 20 Guild master level 20 / 100,000 Heims
2 KNIGHTS 40 UP points submitted by members / 2 million Heims
3 GUARDIANS 60 UP points submitted by members / 10 million Heims
4 CRUSADERS 80 UP points submitted by members / 50 million Heims
5 Guidance Seed 100 UP points submitted by members / 100 million Heims
6 Igness Knights 120 GP points submitted by members / Certification from Igness (GC Reward) / 200 million Heims
7 Guidance Heroes 140 GP points submitted by members / guild conquest 80% and over / 500 Million Heims

Guild Level Special Conditions
1 Basic functions including guild creation/enrollment/expulsion/withdrawal/Dismissal / Allying with and opening hostilities against other guilds
2 Allowed to enter guild conquests / create corps
3 Allowed to register guild mark, use guild storehouse & guild style, participate in guild battles / guild ranking battles, create foster camps
4 Allowed to enter castle siege and claim benefits (such as castle ownership) / use guild formation
5 Can change guild classes
6 Granted enhanced functions (style +2/formation +2/added members)
7 Can change upper level guild classes
1Creating / Liquidating Guilds

Conditions for creating a guild

  • Guild master should not be a member of another guild.
  • Guild master's level exceed 20 or over.
  • Guild master must have at least 100,000 Heims.

Conditions for dismissing a guild

  • Guild master can dismiss guild through guild manager NPCs.
  • Guild dismissal application must be made by the guild master.
  • Guild master has to be the only member in the guild.
  • Guilds which own castles by winning a castle siege are not allowed to dismiss their guilds.

Tip

* Guild master must let all guild members withdraw from the guild before applying for dismissal.
* Other payers or newly formed guilds are not allowed to use the name that was once used by a dismissed guild.

2Joining / Seceding from Guilds

Enrolling into a guild

  • The guild to be enrolled must have available space for the new member and the new member should not belong to another guild.
  • Normal player's guild enrollment can be allowed by guild master or guild members who have such authority.
  • After successfully being enrolled to a guild, rank called [temporary member] is given to the new member.

Withdrawing from a guild

  • All members except for guild master and sub-masters can withdraw from the guild by pressing [withdraw from guild] button in the guild window.
  • Guild master and sub-masters cannot withdraw from the guild without reassigning their position to other guild members.
  • After pressing [withdraw from guild] button in the guild window, confirmation pop up appears > Press 'Yes' to finalize the withdrawal.

Waldchen Guild Manager NPC -> Eriss

Tringel Guild Manager NPC -> Ariss

Related Articles
Player Comments ( comments)LatestMost DiggedMost Buried
Comment
NickName:
Remember my nickname.
Content:
Total comments [ More Comments ]