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S.U.N - Guide - Interface

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Interface

1Character Status

Shows player character's HP, MP, SP, level and buffer status.

3Party Member Status

Party member's HP, MP, SP, level, ID and buffer status.

4Radar (Mini-map)

Mini-map, also used as radar to detect enemies shows the locations of players in yellow, monsters in red and NPCs in sky blue.
Keyboard short key : N

[Function to be added in the future]

  • By left-clicking the mouse on the radar, the point clicked will be blinking to be noticed by party members.
  • Lines can be drawn by left-clicking, holding and dragging the mouse on radar and can be shown to party members.
5Chatting Window

Messages exchanged between user and other players are displayed. Chatting windows tabs include general, party, guild and channel chatting windows which can be selected at user's convenience.
Keyboard short key : Enter

6System Message Window

Experience points and items collected are displayed.

7Character Information

Character information window shows the character's level, ID and various status.
Keyboard short key : C

8Character Inventory

Inventory window shows the character's game money and items. It also shows the items currently equipped by the character. Players can change items worn in this window.
: I

9Menu

By clicking on the menu icon, interface menu, character, skill, inventory, quests and settings windows can be accessed.

10Quick Slot

In quick slots, the skill and items that player wants to use can be placed. Normal skills, character skills and potion and various items can be executed or consumed using the quick slot.

11Endurance Display

Displays endurance statistics of weapons and armors.
As endurance is lowered, the color of the display changes from gray > yellow > red.

12Quick Slot Guides

Guides to keyboard short keys are illustrated.
Keyboard short key : F

13Fatigue Display

The fatigue display box shows the time the player has been logged into the game since the latest logging in. As the play time consumed is accumulated the grey bar increases.
Fatigue is effective only during hunting monsters (Field/Mission/Hunting modes) and after 12 hours has been consumed (The box is completely filled), no more experience points will be given. Fatigue is reset every 00:00 a.m. every day.

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